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AI Insights · Timothy · March 2025

High Fantasy Games Performance in the Netherlands Q1 2025

Explore the Q1 2025 performance trends of top high fantasy games in the Netherlands, showcasing revenue, downloads, and active user data on a unified platform.

High Fantasy Games Performance in the Netherlands Q1 2025

In the first quarter of 2025, the high fantasy gaming genre in the Netherlands showcased diverse performance trends across major titles on a unified platform. Here’s a look at how the top five games fared according to Sensor Tower’s data.

Coin Master from Moon Active saw a fluctuating revenue pattern, peaking at around $242K at the start of the quarter and settling at approximately $202K by the end. Downloads decreased steadily, starting from 8.8K and dropping to 2.6K. Active users dipped initially but recovered from a low of 4.7K to end at 7.3K.

Clash of Clans by Supercell experienced a notable spike in revenue, reaching $161K in the final week of March. Downloads increased gradually, starting at 3.3K and climbing to 4.3K. Active users remained robust, growing from 216.8K to 225.1K over the quarter.

Clash Royale, another title from Supercell, showed significant revenue peaks, notably hitting $91K in early March. Downloads grew steadily from 3.2K to 4.4K, while active users increased consistently from 179.7K to 239.7K.

Total Battle: Strategy Game by Scorewarrior maintained a stable revenue flow, peaking at $64K in the last week of March. Downloads hovered around 6-8K throughout the quarter. Active users showed slight fluctuations, ending with about 7.3K.

Finally, Archero 2 from HABBY, released in January, quickly gained traction with an initial revenue of $66K, tapering to $27K by March. Downloads started strong at 35.2K but declined to 2.2K. Active users saw a decrease from 37.4K to 21.5K.

For more detailed insights and data trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: March 2025